Since daily build became available people can play up-to-date version without need of official release. No, they are separate group of modders, but we do some cooperation with them.įor now we neglect thinking about official releases in favor of focusing on development. Is VCMI Mod Design Team (MDT) part of VCMI Team?.Alternatively you can create VCMI mods to try increasing popularity of VCMI platform. We mostly need C++ developers, but there are other areas, where we could use some help. It would be best if you could join our Slack. I like VCMI, how can I help to make it better?.If you are not comfortable with english language - we also have polish and russian sections on forums and slack.
![heroes 3 hota heroes 3 hota](http://2.bp.blogspot.com/-kG6Kaichz7E/VmjB0RrVWgI/AAAAAAAAGgE/b_suIp51TMM/s1600/homm%2B3%2Bhorn%2Bof%2Bthe%2Babyss.png)
Alternatively you can send e-mail to to contact some of core contributors. We recommend using our forums or our Slack. Report bugs on, we strongly recommend using english language.
#HEROES 3 HOTA HOW TO#
No, at the moment we do not accept donation as we do not have any good idea how to spend potential money from donation. That also means project future doesn’t depend on “team members” abandoning it or deciding not to publish source code. Unlike most other Heroes 3 related projects VCMI is open-source, which means it is public and everybody can contribute.
#HEROES 3 HOTA INSTALL#
Cleaner way: Grab daily build installer and install VCMI into new folder, then copy “data”, “maps” and “mp3” folders from some folder with installed Heroes 3 into main VCMI folder. Also google play version for Android users should be available soon.Įasiest way: Grab daily build installer and install VCMI into Heroes 3 folder. We try to not break them up so they should work fairly well most of the time. For example VCMI scripting while not being WoG focused work, will be replacement for WoG’s scripting feature. Note that some VCMI-specific modding features may also allow remaking some part of these mods by modders as side-effects. Remaking these in VCMI would be possible, but there are bigger priorities. No, HD Mod, HotA and WoG are mods that work with original Heroes 3, VCMI is new game.
![heroes 3 hota heroes 3 hota](https://cdn.steemitimages.com/DQmXNro3vPF9TYu3niQPtgyxwimmoAwzbFCoGJ1DWM16D8s/Rampart2.jpg)
Our goal is to make “better” heroes 3 that overcomes various H3 engine limitations and allows way easier extensibility / modding than original game. What is the purpose of VCMI? Why to play or develop it if Heroes 3 is already there?.We also plan supporting WoG mod features, but for now there are areas in VCMI that need more attention than WoG features. Everything in VCMI is made from scratch - loading game files, drawing graphics, AI, game mechanics etc. We use original Heroes 3 graphic, sound and text assets and make new game that is supposed to work 100% same as H3. In simple words: Remake of Heroes of Might and Magic 3.